A living archive of mud codebases built over the last half century. Multi-User Dungeons, started as a gaming genre in 1978, have a rich history in gaming, computer science, and
MUDs are generally accessible through a telnet connection to a host using a custom port. A variety of MUD clients that help players connect to MUDs have been launched over the years. For a full getting started tutorial, please see the MudMuseum Getting Started Docs. If you’d like to jump right in and have a telnet client available to you, you can check out Connect.
For a list of available MUD clients, please see the Mud Client Listing
The Mud Museum hosts a wide variety of archived muds made available at mud.mudmuseum.com. A full listing can be seen at MudMuseum MUD Listing. You can quickly access a few of the original codebases with the following:
telnet mud.mudmuseum.com ####
|Codebase||Version||Address & Port|
Need to fix links for Mud Client Listing and MudMuseum MUD Listing on the index page.